Hi! I'm Jake, an audio/dialogue designer based near Seattle. I’ve worked on the dialogue for High on Life, a narrative-based sci-fi FPS game from Squanch Games, and have designed audio for a variety of smaller game projects. Apart from working in games, I have also contributed to several interactive audiobooks as an audio designer, all released by Novel Effect. No matter what project I’m working on, I always try to elevate the narrative experience through sound and dialogue.
I use both Wwise and FMOD audio middleware for audio implementation, along with Unity and Unreal Engine.